Here i created the blendshapes for Joey's Facial Expressions. I looked back at the Animatic and the Maya stop staring book to see which facial expressions needed to be made.
Thursday, 21 April 2011
Sunday, 17 April 2011
Joey Model Textured. At last!
This is the Body of joey uv mapped this the textures applied to it.
This is the head uv mapped and taken into photoshop to be textured.
Joey completely Textured.
Learning UVmapping and Texturing.
Now that the model of joey was completed, the next stage was to UV Map and Texture joey. i believe this was going to be the first time i have ever UV mapped before which was going to be a challenge. Look into some book tutorials which was helpful, this also took up more time due to problems i had. I evertually got there with the uv mapping, then found out there was a qiucker way of doing it through talking to marious which piss me off abit.
I Should of asked other people about this stuff which would of made the learning process alot more fasting for me to pick up on things (one on one).
I Should of asked other people about this stuff which would of made the learning process alot more fasting for me to pick up on things (one on one).
Group Meeting
We had some meetings with daniel Dalli who viewed us up on the progress of the film so far. it wasn't good news to tell him that we have fallen behind. So dan give us tasks to finish every week so that we could have the film finished in time. Daniel dalli was very supportive which was good from him.
New modelling of joey (Reflection)
This is the new completed model of joey which i think is perfectly modelled due to all the work i put into it. Joey needed to be modelled good enough for the rigging stage which is still to come up. i tried my best to make the surface clean and not too much poly.
Joey's Head and Body
Half of the body of Joey.
Final mesh of the model Joey
Restarting Joey modelling again (Different Technique)
i decided to restart the model of joey again, but using a polygen Sphere instead of a polygen Boxed. i felt that i would of got a more smoother and cleaner surface doing it this way that i saw on a video tutorial online.
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