Thursday, 16 June 2011

Reflection

At this stage the animating had been nearly completed, we still need to render of the shots which we have not done due to delays and alot of render problems. we found out that we were not able to render alot of the sort because of the viruses we had switching data from mac and windows. 

Due to this we were not able to finish in time for the degree show but we will be possibly fiish it for our showreel.

I found myself making an animated film, not an easy task for the first time. You need to be organized and dedicated to completing it. I found my self organized and dedicated at the first stages of the production, then when problems and errors came in, it just went down hill. Myself and shuhel Amhed took on this product for the first time being Co-directors of this project, most of the time i felt it was only me doing everything keeping the project together and group. I never knew it was going to be this stressful working in a group. There were sometimes i felt so burn out with so much to do. I think if i had of worked under someones project, it would of been easy for me to concentrate then directing. I have learnt alot through this journey of work, this third year. This will definitely benefit me next time when taking on such a role.

Hand in Tomorrow!

the hand in for the aniamtion folders is tomorrow where we have to submit your work that we have done for the three folders for mike smith unit. I gatherd all my work for the three folders taken from my blog, my main folder was the Animation folder, but i felt that my Artist folder was abit more stronger and better. I try my best with the animation which takes time if you want to acheive good animation. My group had delays due to communication and several maya problems, that at the animating stage we only had limited time because of the delays. I used the richard williams aniamtion book which i did use first term to animate my shots with the timing of the animatic. 1 Second = 24 frames. Measuring the number of frames needed from the animatic.

I have so any problems with rendering my shots and texturing missing due to rendering on my laptop. maya  applicantion crashing several times which very piss me of. i really felt that i should of stayed with maya 2010 then upgrading with everyone else in the class. i do believe the file of the enivornment which was from the trish and kirsty is corupted. maya was crashing all the time that i had to saving every 4/5 minutes.

We had a class meeting with Daniel Dalli about how the folders had to be done on Dvd/Cd ready for tomorrows submission.

Dvd/Cd
Animation Folder  50%
Artist Folder          25%
Technical Folder   25%
Blog Link

Rendering Layers in passes

Here i did a test of rendering layers in passes which we had to do because it was taking for every to do it in layers as Tiff. I had never done this before so i looked up on youtube to find out more information on this. These are some tests i did a couple of days ago.

Difuse Layer


Occlusion Layer


Speclar Layer


Shadow Layer



Layerd together. Final Layer

Rendering


Shuhel was to be our main guy who was going to deal with alot of the rendering and lightening. I believe that shuhel did have alot of problems with doing the rendering and lightening because of the file that trish and kirsty gave us for the environment. Me and shuhel did try to tackle these problems which didnt help at all with the time we had left. Rendering was problem we had where it a crashing all the time. we felt that we had to take out some bits in the scene which was unnessurary. i think we could get some shots rendered hopefully. 

Saturday, 11 June 2011

Rendering too long.

Over the weekend the decided to render a shot taken from the animatic. this was rendered out as a quicktime time file. I left it on over the night to render and it had only do 10 frames, i definitely knew we had to think of another option of rendering out in time for the degree show.

Animating using the Graph Editor


I found the graph editor very useful when i had block out the poses in maya. I then used the graph editor to change the tangents about. it takes time to get the timing right to how you want it to react. Plus its easier when you know your translate x, y, z rotate x y z of by head, and also - and +.






graph editor will become your best friend doing Character animation for a couple of weeks.
i learnt alot from the first term doing animating, where it made it easier for me to know what to do when it comes down to animating.


Animating Clip 6